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Design minesweeper

PremiumMachine codingMedium

  • Flood fill
  • BFS
  • Grid neighbours

Quick answer

This machine coding interview question asks you to design minesweeper. Aim for a design that meets its requirements at the stated scale, then explain its main components, data flow and trade-offs. Interviewers want to see how you scope the problem, size it and defend each choice.

The problem

Build Minesweeper as a game engine: a hidden grid of mines where each revealed cell shows how many of its eight neighbours are mines, and revealing a zero opens the empty area around it. The hard parts are a safe first click, flood fill on a large board and exact win and loss rules.

What must the system do?

  • Create: new Game(rows, cols, mines, rng) with presets Beginner 9 × 9 / 10 mines, Intermediate 16 × 16 / 40 and Expert 16 × 30 / 99. Tests may load a fixed board instead.
  • Safe first click: Mines are placed on the first reveal, never on that cell or its neighbours, so the first click always opens an area.
5 more requirementsUnlock to see all

How well must it do it?

  • No stack overflow: Flood fill must work on a 1,000 × 1,000 board with few mines, using an explicit queue or stack.
  • Fast win check: Keep a count of revealed safe cells, so checking for a win is O(1).
2 more requirementsUnlock to see all

What scale should you design for?

Use these numbers in your estimates.

The scale numbers unlock with this questionUnlock

Key concepts

  • Flood fill
  • BFS
  • Grid neighbours
  • First click safety
  • Game state
  • Seeded random

How you’ll practise

6 short steps · save and come back any time
  1. Requirements
  2. Entities and interfaces
  3. Core implementation
  4. Edge cases and tests
  5. Extensions
  6. Wrap-up

Lala, personalized to you, gives a hint when you ask and reviews your design when you are ready.

What do interviewers look for?

In any machine coding design round.

  • Clarifies the requirements before drawing anything
  • Uses a few numbers that actually change the design
  • Draws a clear path from the client to storage
  • Picks storage and caching with reasons, not by habit
  • Explains what breaks first under load and how to fix it
  • States trade-offs openly instead of claiming a perfect design

Questions people ask about this interview question

Which design type is this question?
It is a machine coding question. You design minesweeper and explain your choices the way you would in an interview.
Is this question asked at entry level?
It is marked Medium. Entry-level engineers can practise it, but it expects you to reason about requirements and trade-offs, not only list components.
What should I cover first?
Start with the requirements: what the system must do, how well it must do it and which numbers change the design. Agree on scope with the interviewer before you design anything.
Can I practise it for free?
It is a premium question. Sign up and unlock it once for 10 credits; it then stays unlocked. When you finish, Lala, your personalized AI mentor, can review your design for 30 credits.

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Updated · Written by the SevyDevy team

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